This is about 1/3 of a camera I spent a summer serving. You might recognize it from the movies Contact and 2010: Oddesy Something-or-other, or maybe from the cover to that Night Ranger album you’d rather forget.
Note: You do not want to watch Contact when I’m in the room, unless you want to hear me complain at length about how that’s not really how a radio telescope works. I can’t help it!
I was just a lowly grunt at the VLA, but I worked the quiet night shift and when data came off the antennae and passed through my system (using a special memory array to accomplish fast Fourier transforms on the data to convert it from time-based to space-based), I would become the first human being ever to see Things Out There.
I’m pretty sure that specialized, really expensive piece of hardware could still outperform my phone for that one specific task. Probably. But then again game engines use that same math, so maybe not. The PDP-11’s that fed the data into and took the data out of the array were what once was called minicomputers before microcomputers ate them for breakfast after Moore’s Comet hit.
I spent free time working on the Silicon Graphics workstation to make false-color images that looked cool — uh, I mean, enhanced the features the scientists wanted to study.
I have some OK gear of my own now, but I won’t be photographing quasars shooting out gas jets the size of galaxies.
If you’re ever on a road trip across the southwest, I recommend highway 60 for Salt River Canyon alone. On your way through New Mexico be sure to stop off at the VLA and walk around a bit. It’s a hell of a camera.